by hello there guys · universe 10352794760 · Roblox
Playing
248
Visits
2.9M
Favorites
43K
Like ratio
71.4%
Max players
12
Updated 3 days ago
Trend positioning
Global CCU
#3234
of 36,612 tracked
Simulation CCU
#1119
of 5,473 in genre
Global trend
—
score 36.8
Genre trend
—
Simulation
Growth timeline · deltas vs prior crawl
CCU Δ
-90
-26.6%
Visits Δ
+3.8K
+0.1%
Favorites Δ
+28
+0.1%
Trend score
36.8
weighted-growth-v1
Growth timeline
13 pts
Thumbnail intelligence
Explorer →Figures below come from IntelBricks crawl snapshots and ranking analysis — not promotional copy.
ZOMBIE UPDATE - INFECTION IS LIVE TRAIN AN NPC TO FIGHT You don't pull the trigger - you upgrade the BRAIN. Spend cash on 14 intelligence stats and watch a clueless rookie become a genius that loots guns, takes the high ground and snipes. FOUR WORLDS THE GRID - free-for-all THE OFFICE - team deathmatch SANCTUM - capture the flag THE OUTBREAK - outlive the zombie horde, or join it 16 CLASSES, each with a passive and a Q ability 19 WEAPONS - Pistol > Sniper > Flamethrower > MINIGUN 1v1 DUELS - draw your class, climb the ranks CASH from kills, idle and offline REBIRTH for permanent multipliers plus free Cores Or take control of your fighter yourself How smart can YOUR NPC get? Tags: Zombie, Infection, Survival, Simulator, Auto Battler, Fighting, Idle, Upgrade, Tycoon, Arena, Gun
Related boards: Trending · Trending Roblox games · Top games · Simulation genre
Related experiences for positioning context.
Simulation: brightness 49.75, contrast 57.3, text 99.82% (n=2227)
Train an NPC to fight! [INFECTION UPDATE] is currently at approximately 248 concurrent players with 2.9M lifetime visits and 43K favorites. Tracked peak CCU is about 546. It ranks #3234 by CCU in the IntelBricks catalog.
Over prior crawl, concurrent players changed by -90 (-26.6%) and visits by +3.8K (+0.1%). Weighted trend score: 36.8.
IntelBricks retains 13 metric snapshots for Train an NPC to fight! [INFECTION UPDATE], from Aug 6, 2026 through Aug 7, 2026. Use the growth timeline for CCU and visit trajectories; values above are taken from stored snapshots, not estimates.
| Time | Playing | Visits |
|---|---|---|
| Aug 7, 2026, 10:22 AM | 248 | 2.9M |
| Aug 7, 2026, 5:17 AM | 338 | 2.9M |
| Aug 7, 2026, 4:16 AM | 397 | 2.9M |
| Aug 7, 2026, 2:25 AM | 425 | 2.9M |
| Aug 6, 2026, 11:55 PM | 435 | 2.9M |
| Aug 6, 2026, 10:25 PM | 446 | 2.9M |
| Aug 6, 2026, 9:25 PM | 513 | 2.9M |
| Aug 6, 2026, 9:05 PM | 544 | 2.9M |
| Aug 6, 2026, 8:55 PM | 546 | 2.9M |
| Aug 6, 2026, 8:42 PM | 534 | 2.9M |
| Aug 6, 2026, 7:55 PM | 516 | 2.9M |
| Aug 6, 2026, 7:50 PM | 506 | 2.9M |
| Aug 6, 2026, 7:47 PM | 497 | 2.9M |