Playing
191
Visits
3.5M
Favorites
162.6K
Like ratio
68.0%
Max players
15
Updated 9 days ago
Trend positioning
Global CCU
#3655
of 38,223 tracked
Simulation CCU
#1264
of 5,546 in genre
Global trend
—
score 44.3
Genre trend
—
Simulation
Growth timeline · deltas vs prior crawl
CCU Δ
+51
+36.4%
Visits Δ
+5.1K
+0.1%
Favorites Δ
+110
+0.1%
Trend score
44.3
weighted-growth-v1
Growth timeline
3 pts
Thumbnail intelligence
Explorer →Features not extracted yet for this experience.
Simulation: brightness 49.74, contrast 57.31, text 99.82% (n=2231)
Figures below come from IntelBricks crawl snapshots and ranking analysis — not promotional copy.
⛏️ Pixels is an endless open-world survival adventure sandbox game! **This is the NO PVP / NO COMBAT / NO DAMAGE version of the game. For the combat version, enter the game and click on the button to change servers on your inventory! 🏠 Create your home by accessing your inventory! All blocks inside it are saved forever.💾 💸 Earn coins every minute you play! 🤑 Coins can be used in our fully-stocked shop! 💾 Your items save, no matter what server! 🗺️ Explore a never-ending world with your friends 🌲 Mine different materials such as dirt, stone, wood, sand and many more! 🐱 Many animals spawns. Do you want a pig pet? 💎Join the group for 15000 coins (you need to rejoin)💎 https://www.roblox.com/communities/502742426/OFFICIAL-WhyMe-Studio ⚠️ DISCLAIMER: This game is an original creation developed from scratch for the Roblox platform, featuring no copyrighted material.
Related boards: Trending · Trending Roblox games · Top games · Simulation genre
Related experiences for positioning context.
⛏️ Pixels Build 💎 NO COMBAT (NO PVP) is currently at approximately 191 concurrent players with 3.5M lifetime visits and 162.6K favorites. Tracked peak CCU is about 191. It ranks #3655 by CCU in the IntelBricks catalog.
Over prior crawl, concurrent players changed by +51 (+36.4%) and visits by +5.1K (+0.1%). Weighted trend score: 44.3.
IntelBricks retains 3 metric snapshots for ⛏️ Pixels Build 💎 NO COMBAT (NO PVP), from Aug 7, 2026 through Aug 7, 2026. Use the growth timeline for CCU and visit trajectories; values above are taken from stored snapshots, not estimates.
| Time | Playing | Visits |
|---|---|---|
| Aug 7, 2026, 1:27 PM | 191 | 3.5M |
| Aug 7, 2026, 5:50 AM | 140 | 3.5M |
| Aug 7, 2026, 4:33 AM | 155 | 3.5M |