by Questionable Studios!! · universe 9433498615 · Roblox
CreatedDec 26, 20257 months ago
Playing
320
Visits
1.9M
Favorites
36.5K
Like ratio
93.8%
Max players
6
Updated 24 hours ago
Trend positioning
Global CCU
#2851
of 35,968 tracked
Simulation CCU
#997
of 5,439 in genre
Global trend
—
score 43.9
Genre trend
—
Simulation
Growth timeline · deltas vs prior crawl
CCU Δ
-53
-14.2%
Visits Δ
+17.6K
+0.9%
Favorites Δ
+94
+0.3%
Trend score
43.9
weighted-growth-v1
Growth timeline
2 pts
Thumbnail intelligence
Explorer →Features not extracted yet for this experience.
Simulation: brightness 49.75, contrast 57.3, text 99.82% (n=2227)
Figures below come from IntelBricks crawl snapshots and ranking analysis — not promotional copy.
[🥪] Lunch Rush! is currently at approximately 320 concurrent players with 1.9M lifetime visits and 36.5K favorites. Tracked peak CCU is about 373. It ranks #2851 by CCU in the IntelBricks catalog.
🎓NEW CLASSES UPDATE! THEY'RE LIKE LEVEL PERKS BUT TAINTED BY THE HORRORS OF CAPITALISM!!! ;D 🥪 LUNCH RUSH! Run a sandwich restaurant with your friends and survive the chaos of Lunch Rush! Take orders, prepare food, and keep customers happy before the rush overwhelms your kitchen. Earn experience, level up, and unlock perks that make working faster! 💸 Manage your money carefully ⭐ Keep customers happy ⏰ Survive the rush ☠️ Go bankrupt, and your restaurant closes for good... 👀 How many days can your team survive? Lunch Rush! is a passion project made by humans. Join our community server for sneak peeks and updates! 👍 Likes and favorites help support development! * This game is a PROTOTYPE! Nothing is final and I am rapidly working on improving the game! I hope to have you for the journey :D
Related boards: Trending · Trending Roblox games · Top games · Simulation genre
Related experiences for positioning context.
Over prior crawl, concurrent players changed by -53 (-14.2%) and visits by +17.6K (+0.9%). Weighted trend score: 43.9.
IntelBricks retains 2 metric snapshots for [🥪] Lunch Rush!, from Aug 7, 2026 through Aug 7, 2026. Use the growth timeline for CCU and visit trajectories; values above are taken from stored snapshots, not estimates.
| Time | Playing | Visits |
|---|---|---|
| Aug 7, 2026, 2:49 PM | 320 | 1.9M |
| Aug 7, 2026, 6:27 AM | 373 | 1.9M |