Playing
1,179
Visits
179.7M
Favorites
725.4K
Like ratio
89.8%
Max players
8
Updated 2 days ago
Trend positioning
Global CCU
#1240
of 32,408 tracked
Sports & Racing CCU
#28
of 402 in genre
Global trend
—
score 45.0
Genre trend
—
Sports & Racing
CCU Δ
-20
-1.7%
Visits Δ
+2.9K
+0.0%
Favorites Δ
+2
+0.0%
Trend score
45.0
weighted-growth-v1
Growth timeline
13 pts
Thumbnail intelligence
Explorer →Figures below come from IntelBricks crawl snapshots and ranking analysis — not promotional copy.
[NEW CARS!] Midnight Racing: Tokyo is currently at approximately 1,179 concurrent players with 179.7M lifetime visits and 725.4K favorites. Tracked peak CCU is about 1,199. It ranks #1240 by CCU in the IntelBricks catalog.
CODE: ALPHA Version: Alpha v.1.1. • Over 180+ unique cars to buy! • Great car customization! • Advanced tuning! • 7 different maps! • Challenge different players! __ MRT is a racing sim-cade where you can buy and customize between 180+ different unique cars to drive in a virtual recreation of Tokyo, Japan with its large highways and twisting mountain passes. Upgrade and modify your vehicle to advance in the ranks, communicate with your friends and compete with other players for money and status! This game is still in development. Expect bugs and unfinished features. Follow the devs! @bigcrazycarboy - https://www.roblox.com/users/29794179 @sixpenceRBX - https://www.roblox.com/users/111578179 @RedTerminator3000 - https://www.roblox.com/users/22243473 @AviaTuned - https://www.roblox.com/users/620479 @EnumBobbert - https://www.roblox.com/users/1989438211 Credits and Attribution available on DevForum
Related boards: Trending · Trending Roblox games · Top games · Sports & Racing genre
Related experiences for positioning context.
Sports & Racing: brightness 43.84, contrast 62.43, text 100% (n=86)
Over prior crawl, concurrent players changed by -20 (-1.7%) and visits by +2.9K (+0.0%). Weighted trend score: 45.0.
IntelBricks retains 13 metric snapshots for [NEW CARS!] Midnight Racing: Tokyo, from Aug 6, 2026 through Aug 7, 2026. Use the growth timeline for CCU and visit trajectories; values above are taken from stored snapshots, not estimates.
| Time | Playing | Visits |
|---|---|---|
| Aug 7, 2026, 3:28 PM | 1.2K | 179.7M |
| Aug 7, 2026, 2:41 PM | 1.2K | 179.7M |
| Aug 7, 2026, 2:14 PM | 1.1K | 179.7M |
| Aug 7, 2026, 6:08 AM | 878 | 179.7M |
| Aug 7, 2026, 4:46 AM | 844 | 179.7M |
| Aug 7, 2026, 3:55 AM | 892 | 179.7M |
| Aug 7, 2026, 1:55 AM | 915 | 179.7M |
| Aug 6, 2026, 11:55 PM | 828 | 179.7M |
| Aug 6, 2026, 10:25 PM | 781 | 179.7M |
| Aug 6, 2026, 9:25 PM | 776 | 179.7M |
| Aug 6, 2026, 9:05 PM | 837 | 179.7M |
| Aug 6, 2026, 8:55 PM | 881 | 179.7M |
| Aug 6, 2026, 8:42 PM | 896 | 179.7M |