Playing
428
Visits
11.9M
Favorites
33.4K
Like ratio
85.6%
Max players
12
Updated 5 days ago
Trend positioning
Global CCU
#2396
of 32,465 tracked
Shooter CCU
#107
of 447 in genre
Global trend
—
score 55.9
Genre trend
—
Shooter
Growth timeline · deltas vs prior crawl
CCU Δ
+181
+73.3%
Visits Δ
+13.9K
+0.1%
Favorites Δ
+42
+0.1%
Trend score
55.9
weighted-growth-v1
Growth timeline
3 pts
Thumbnail intelligence
Explorer →Features not extracted yet for this experience.
Shooter: brightness 41.03, contrast 56.73, text 100% (n=178)
Figures below come from IntelBricks crawl snapshots and ranking analysis — not promotional copy.
kill npcs or something test is currently at approximately 428 concurrent players with 11.9M lifetime visits and 33.4K favorites. Tracked peak CCU is about 428. It ranks #2396 by CCU in the IntelBricks catalog.
a game where you use a set of firearms and tools to fight npcs, police and military bases upon a round system. every round you earn "medals" which lets you buy more tools that expand your armory. each server is has its own map, and in private servers you may configure the server to break the game or whatever. NOTE: This is the testing place, this place does NOT contain your DATA from the original game. The original game was called "kill npcs or something". If you want your data back from the original please make a post on the group. DISCLAIMER: This game does not intend to replicate, condone, nor support any sensitive real-world event(s). This game is an arcade-like PvE shooter game, please take care to note that. private servers give double the medals per round. many gun models in the game created by @Rialagg the group: https://www.roblox.com/groups/8617091 shutdown is *major* update. enjoy. thanks for playing!
Related boards: Trending · Trending Roblox games · Top games · Shooter genre
Related experiences for positioning context.
Over prior crawl, concurrent players changed by +181 (+73.3%) and visits by +13.9K (+0.1%). Weighted trend score: 55.9.
IntelBricks retains 3 metric snapshots for kill npcs or something test, from Aug 7, 2026 through Aug 7, 2026. Use the growth timeline for CCU and visit trajectories; values above are taken from stored snapshots, not estimates.
| Time | Playing | Visits |
|---|---|---|
| Aug 7, 2026, 1:27 PM | 428 | 11.9M |
| Aug 7, 2026, 5:50 AM | 247 | 11.8M |
| Aug 7, 2026, 4:33 AM | 263 | 11.8M |